the amount of channels the file and the buffer will have. This is an Int and hence must be pre-determined. Different SynthDefs must be created for different numbers of channels
the id of the buffer with the correct number of channels and frames
controls the speed of playback. The buffer is always
streamed at a frequency of SampleRate.ir * speed
, so
the buffer's own sample rate is irrelevant. Factors
below 4 are probably fine, but the higher the value, the
more disk activity there is, and the more likelihood
there will be a problem. The following must be true:
rate < bufFrames / (2 * blockSize)
, e.g with typical
default values, this will be 32768 / (2 * 64) = 256
.
whether the file should loop when its end is reached
If a value other than zero is used, the UGen sends an
OSC message with this id and the file position each time
it reloads the buffer:
OSCMessage("/diskin", nodeID, sendID, frame)
the id of the buffer with the correct number of channels and frames
whether the file should loop when its end is reached
Abstract method which must be implemented by creating the actual UGen
s
during expansion.
the amount of channels the file and the buffer will have.
the amount of channels the file and the buffer will have. This is an Int and hence must be pre-determined. Different SynthDefs must be created for different numbers of channels
If a value other than zero is used, the UGen sends an
OSC message with this id and the file position each time
it reloads the buffer:
OSCMessage("/diskin", nodeID, sendID, frame)
controls the speed of playback.
controls the speed of playback. The buffer is always
streamed at a frequency of SampleRate.ir * speed
, so
the buffer's own sample rate is irrelevant. Factors
below 4 are probably fine, but the higher the value, the
more disk activity there is, and the more likelihood
there will be a problem. The following must be true:
rate < bufFrames / (2 * blockSize)
, e.g with typical
default values, this will be 32768 / (2 * 64) = 256
.
A UGen to stream in a signal from an audio file with variable playback speed. Continuously plays a longer audio file from disk. This requires a buffer to be preloaded with one buffer size of sound. If loop is set to 1, the file will loop.
Note: The buffer size must be a multiple of (2 * the server's block size). See
Buffer#cue
for details.If the speed is too high, the UGen will not execute, posting a warning.
the amount of channels the file and the buffer will have. This is an Int and hence must be pre-determined. Different SynthDefs must be created for different numbers of channels
the id of the buffer with the correct number of channels and frames
controls the speed of playback. The buffer is always streamed at a frequency of
SampleRate.ir * speed
, so the buffer's own sample rate is irrelevant. Factors below 4 are probably fine, but the higher the value, the more disk activity there is, and the more likelihood there will be a problem. The following must be true:rate < bufFrames / (2 * blockSize)
, e.g with typical default values, this will be32768 / (2 * 64) = 256
.whether the file should loop when its end is reached
If a value other than zero is used, the UGen sends an OSC message with this id and the file position each time it reloads the buffer:
OSCMessage("/diskin", nodeID, sendID, frame)
PlayBuf
DiskOut
DiskIn
Buffer#cue