number of channels that the buffer will be. Since this is an integer constant, a change in the number of channels must be reflected by creating different SynthDefs.
the identifier of the buffer to use
audio rate frame-index into the buffer. Can be fractional.
1 to enable looping, 0 to disable looping. this can be modulated.
1 for no interpolation, 2 for linear, and 4 for cubic interpolation. (init-time only)
number of channels that the buffer will be. Since this is an integer constant, a change in the number of channels must be reflected by creating different SynthDefs.
the identifier of the buffer to use
audio rate frame-index into the buffer. Can be fractional.
1 to enable looping, 0 to disable looping. this can be modulated.
1 for no interpolation, 2 for linear, and 4 for cubic interpolation. (init-time only)
number of channels that the buffer will be. Since this is an integer constant, a change in the number of channels must be reflected by creating different SynthDefs.
the identifier of the buffer to use
audio rate frame-index into the buffer. Can be fractional.
1 to enable looping, 0 to disable looping. this can be modulated.
1 for no interpolation, 2 for linear, and 4 for cubic interpolation. (init-time only)
A UGen which reads the content of a buffer, using an index pointer.
Warning: if the supplied
bufIDrefers to a buffer whose number of channels differs fromnumChannels, the UGen will fail silently.An alternative to
BufRdisPlayBuf. WhilePlayBufplays through the buffer by itself,BufRdonly moves its read point by the index input and therefore has no pitch input.PlayBufuses cubic interpolation, whileBufRdhas variable interpolation.PlayBufcan determine the end of the buffer and issue a done-action.Examples
BufRateScale
BufFrames
Phasor
BufWr
PlayBuf