the number of output channels
the signal to be panned
id of a buffer containing data calculated by
VBAPSetup
. Its number of channels must correspond to
numChannels
+/- 180° from the median plane (i.e. straight ahead)
+/- 90° from the azimuth plane
A value from 0-100. When 0, if the signal is panned exactly to a speaker location the signal is only on that speaker. At values higher than 0, the signal will always be on more than one speaker. This can smooth the panning effect by making localisation blur more constant.
+/- 180° from the median plane (i.e.
+/- 180° from the median plane (i.e. straight ahead)
id of a buffer containing data calculated by
VBAPSetup
.
id of a buffer containing data calculated by
VBAPSetup
. Its number of channels must correspond to
numChannels
+/- 90° from the azimuth plane
the signal to be panned
Abstract method which must be implemented by creating the actual UGen
s
during expansion.
the number of output channels
A value from 0-100.
A value from 0-100. When 0, if the signal is panned exactly to a speaker location the signal is only on that speaker. At values higher than 0, the signal will always be on more than one speaker. This can smooth the panning effect by making localisation blur more constant.
A UGen for Vector Base Amplitude Panning (VBAP). This allows for equal power panning of a source over an arbitrary array of equidistant speakers. Normally this would be a ring, a dome, or partial dome.
VBAP was created by Ville Pulkki. For more information on VBAP see http://www.acoustics.hut.fi/research/cat/vbap/ This version of VBAP for SC was ported from the ver. 0.99 PD code by Scott Wilson.
the number of output channels
the signal to be panned
id of a buffer containing data calculated by
VBAPSetup
. Its number of channels must correspond tonumChannels
+/- 180° from the median plane (i.e. straight ahead)
+/- 90° from the azimuth plane
A value from 0-100. When 0, if the signal is panned exactly to a speaker location the signal is only on that speaker. At values higher than 0, the signal will always be on more than one speaker. This can smooth the panning effect by making localisation blur more constant.
CircleRamp