The trigger signal which increments the counter. A
trigger happens when the signal changes from
non-positive to positive. Note that if the UGen is
created with the trigger initially high, the counter
will also be incremented immediately. Thus a
Stepper.kr(Impulse.kr(1)) will begin by outputting 1
. If you want to avoid this, you could their subtract
Impulse.kr(0) from the trigger input, or set
resetVal to hi . E.g.
Stepper.kr(Impulse.kr(1), lo = 0, hi = 4, resetVal = 4)
will produce the sequence 0, 1, 2, 4, 0, ...
A trigger which resets the counter to resetVal
immediately.
The minimum value output. For a decremental step
value, the counter jumps to hi if it were to fall
below lo .
The maximum value output. For an incremental step
value, the counter jumps to lo if it were to rise
beyond hi . Note that values greater than 0x7FFFFFBF
(the default) cause numeric overflow and the UGen to
malfunction.
The amount by which the counter increases or decreases
upon receiving triggers. Note that if you use a
decremental counter, still lo must be the minimum and
hi must be the maximum value output. If lo > hi ,
the UGen behaves wrongly. In the case of decremental
counter, set resetVal to hi . E.g. to count from 4
down to 0, use
Stepper.kr(trig, lo = 0, hi = 4, step = -1, resetVal = 4)
, or, if you want to ignore an initial high trigger, you
could do
Stepper.kr(Impulse.kr(1), lo = 0, hi = 4, step = -1, resetVal = 0)
-- so resetVal is lo but due to the initial trigger
from Impulse the Stepper will in fact start
outputting from 4 .
The maximum value output.
The maximum value output. For an incremental step
value, the counter jumps to lo if it were to rise
beyond hi . Note that values greater than 0x7FFFFFBF
(the default) cause numeric overflow and the UGen to
malfunction.
The minimum value output.
The minimum value output. For a decremental step
value, the counter jumps to hi if it were to fall
below lo .
Abstract method which must be implemented by creating the actual UGens
during expansion.
A trigger which resets the counter to resetVal
immediately.
The amount by which the counter increases or decreases upon receiving triggers.
The amount by which the counter increases or decreases
upon receiving triggers. Note that if you use a
decremental counter, still lo must be the minimum and
hi must be the maximum value output. If lo > hi ,
the UGen behaves wrongly. In the case of decremental
counter, set resetVal to hi . E.g. to count from 4
down to 0, use
Stepper.kr(trig, lo = 0, hi = 4, step = -1, resetVal = 4)
, or, if you want to ignore an initial high trigger, you
could do
Stepper.kr(Impulse.kr(1), lo = 0, hi = 4, step = -1, resetVal = 0)
-- so resetVal is lo but due to the initial trigger
from Impulse the Stepper will in fact start
outputting from 4 .
The trigger signal which increments the counter.
The trigger signal which increments the counter. A
trigger happens when the signal changes from
non-positive to positive. Note that if the UGen is
created with the trigger initially high, the counter
will also be incremented immediately. Thus a
Stepper.kr(Impulse.kr(1)) will begin by outputting 1
. If you want to avoid this, you could their subtract
Impulse.kr(0) from the trigger input, or set
resetVal to hi . E.g.
Stepper.kr(Impulse.kr(1), lo = 0, hi = 4, resetVal = 4)
will produce the sequence 0, 1, 2, 4, 0, ...
A pulse counting UGen. Each trigger increments a counter which is output as a signal. The counter wraps inside the interval from
lotohi(inclusive). That if you use aloother than zero, you might want to adjustresetValas well.Stepperalways starts with the value inresetVal, no matter whatlois or whether theresettrigger is high or not.The trigger signal which increments the counter. A trigger happens when the signal changes from non-positive to positive. Note that if the UGen is created with the trigger initially high, the counter will also be incremented immediately. Thus a
Stepper.kr(Impulse.kr(1))will begin by outputting1. If you want to avoid this, you could their subtractImpulse.kr(0)from the trigger input, or setresetValtohi. E.g.Stepper.kr(Impulse.kr(1), lo = 0, hi = 4, resetVal = 4)will produce the sequence 0, 1, 2, 4, 0, ...A trigger which resets the counter to
resetValimmediately.The minimum value output. For a decremental
stepvalue, the counter jumps tohiif it were to fall belowlo.The maximum value output. For an incremental
stepvalue, the counter jumps toloif it were to rise beyondhi. Note that values greater than0x7FFFFFBF(the default) cause numeric overflow and the UGen to malfunction.The amount by which the counter increases or decreases upon receiving triggers. Note that if you use a decremental counter, still
lomust be the minimum andhimust be the maximum value output. Iflo>hi, the UGen behaves wrongly. In the case of decremental counter, setresetValtohi. E.g. to count from 4 down to 0, useStepper.kr(trig, lo = 0, hi = 4, step = -1, resetVal = 4), or, if you want to ignore an initial high trigger, you could doStepper.kr(Impulse.kr(1), lo = 0, hi = 4, step = -1, resetVal = 0)-- soresetValislobut due to the initial trigger fromImpulsetheStepperwill in fact start outputting from4.PulseCount