Class/Object

de.sciss.synth.ugen

Stepper

Related Docs: object Stepper | package ugen

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final case class Stepper(rate: MaybeRate, trig: GE, reset: GE = 0, lo: GE = 0, hi: GE = 2147483583, step: GE = 1, resetVal: GE = 0) extends SingleOut with Product with Serializable

A pulse counting UGen. Each trigger increments a counter which is output as a signal. The counter wraps inside the interval from lo to hi (inclusive). That if you use a lo other than zero, you might want to adjust resetVal as well. Stepper always starts with the value in resetVal , no matter what lo is or whether the reset trigger is high or not.

trig

The trigger signal which increments the counter. A trigger happens when the signal changes from non-positive to positive. Note that if the UGen is created with the trigger initially high, the counter will also be incremented immediately. Thus a Stepper.kr(Impulse.kr(1)) will begin by outputting 1 . If you want to avoid this, you could their subtract Impulse.kr(0) from the trigger input, or set resetVal to hi . E.g. Stepper.kr(Impulse.kr(1), lo = 0, hi = 4, resetVal = 4) will produce the sequence 0, 1, 2, 4, 0, ...

reset

A trigger which resets the counter to resetVal immediately.

lo

The minimum value output. For a decremental step value, the counter jumps to hi if it were to fall below lo .

hi

The maximum value output. For an incremental step value, the counter jumps to lo if it were to rise beyond hi . Note that values greater than 0x7FFFFFBF (the default) cause numeric overflow and the UGen to malfunction.

step

The amount by which the counter increases or decreases upon receiving triggers. Note that if you use a decremental counter, still lo must be the minimum and hi must be the maximum value output. If lo > hi , the UGen behaves wrongly. In the case of decremental counter, set resetVal to hi . E.g. to count from 4 down to 0, use Stepper.kr(trig, lo = 0, hi = 4, step = -1, resetVal = 4) , or, if you want to ignore an initial high trigger, you could do Stepper.kr(Impulse.kr(1), lo = 0, hi = 4, step = -1, resetVal = 0) -- so resetVal is lo but due to the initial trigger from Impulse the Stepper will in fact start outputting from 4 .

See also

PulseCount

Linear Supertypes
Serializable, Serializable, SingleOut, SomeOut, GE.Lazy, GE, UGenSource[UGenInLike], Expander[UGenInLike], Lazy, Product, Equals, AnyRef, Any
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  1. Stepper
  2. Serializable
  3. Serializable
  4. SingleOut
  5. SomeOut
  6. Lazy
  7. GE
  8. UGenSource
  9. Expander
  10. Lazy
  11. Product
  12. Equals
  13. AnyRef
  14. Any
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Instance Constructors

  1. new Stepper(rate: MaybeRate, trig: GE, reset: GE = 0, lo: GE = 0, hi: GE = 2147483583, step: GE = 1, resetVal: GE = 0)

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    trig

    The trigger signal which increments the counter. A trigger happens when the signal changes from non-positive to positive. Note that if the UGen is created with the trigger initially high, the counter will also be incremented immediately. Thus a Stepper.kr(Impulse.kr(1)) will begin by outputting 1 . If you want to avoid this, you could their subtract Impulse.kr(0) from the trigger input, or set resetVal to hi . E.g. Stepper.kr(Impulse.kr(1), lo = 0, hi = 4, resetVal = 4) will produce the sequence 0, 1, 2, 4, 0, ...

    reset

    A trigger which resets the counter to resetVal immediately.

    lo

    The minimum value output. For a decremental step value, the counter jumps to hi if it were to fall below lo .

    hi

    The maximum value output. For an incremental step value, the counter jumps to lo if it were to rise beyond hi . Note that values greater than 0x7FFFFFBF (the default) cause numeric overflow and the UGen to malfunction.

    step

    The amount by which the counter increases or decreases upon receiving triggers. Note that if you use a decremental counter, still lo must be the minimum and hi must be the maximum value output. If lo > hi , the UGen behaves wrongly. In the case of decremental counter, set resetVal to hi . E.g. to count from 4 down to 0, use Stepper.kr(trig, lo = 0, hi = 4, step = -1, resetVal = 4) , or, if you want to ignore an initial high trigger, you could do Stepper.kr(Impulse.kr(1), lo = 0, hi = 4, step = -1, resetVal = 0) -- so resetVal is lo but due to the initial trigger from Impulse the Stepper will in fact start outputting from 4 .

Value Members

  1. final def !=(arg0: Any): Boolean

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    AnyRef → Any
  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. final def asInstanceOf[T0]: T0

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  5. def clone(): AnyRef

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    protected[java.lang]
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    @throws( ... )
  6. final def eq(arg0: AnyRef): Boolean

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  7. def finalize(): Unit

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  8. final def getClass(): Class[_]

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  9. val hi: GE

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    The maximum value output.

    The maximum value output. For an incremental step value, the counter jumps to lo if it were to rise beyond hi . Note that values greater than 0x7FFFFFBF (the default) cause numeric overflow and the UGen to malfunction.

  10. final def isInstanceOf[T0]: Boolean

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    Definition Classes
    Any
  11. val lo: GE

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    The minimum value output.

    The minimum value output. For a decremental step value, the counter jumps to hi if it were to fall below lo .

  12. def makeUGens: UGenInLike

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    Abstract method which must be implemented by creating the actual UGens during expansion.

    Abstract method which must be implemented by creating the actual UGens during expansion. This method is at most called once during graph expansion

    returns

    the expanded object (depending on the type parameter U)

    Attributes
    protected
    Definition Classes
    StepperExpander
  13. final def name: String

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    Definition Classes
    UGenSource
  14. final def ne(arg0: AnyRef): Boolean

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    AnyRef
  15. final def notify(): Unit

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    AnyRef
  16. final def notifyAll(): Unit

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    AnyRef
  17. val rate: MaybeRate

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    Definition Classes
    StepperGE
  18. val reset: GE

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    A trigger which resets the counter to resetVal immediately.

  19. val resetVal: GE

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  20. val step: GE

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    The amount by which the counter increases or decreases upon receiving triggers.

    The amount by which the counter increases or decreases upon receiving triggers. Note that if you use a decremental counter, still lo must be the minimum and hi must be the maximum value output. If lo > hi , the UGen behaves wrongly. In the case of decremental counter, set resetVal to hi . E.g. to count from 4 down to 0, use Stepper.kr(trig, lo = 0, hi = 4, step = -1, resetVal = 4) , or, if you want to ignore an initial high trigger, you could do Stepper.kr(Impulse.kr(1), lo = 0, hi = 4, step = -1, resetVal = 0) -- so resetVal is lo but due to the initial trigger from Impulse the Stepper will in fact start outputting from 4 .

  21. final def synchronized[T0](arg0: ⇒ T0): T0

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    Definition Classes
    AnyRef
  22. val trig: GE

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    The trigger signal which increments the counter.

    The trigger signal which increments the counter. A trigger happens when the signal changes from non-positive to positive. Note that if the UGen is created with the trigger initially high, the counter will also be incremented immediately. Thus a Stepper.kr(Impulse.kr(1)) will begin by outputting 1 . If you want to avoid this, you could their subtract Impulse.kr(0) from the trigger input, or set resetVal to hi . E.g. Stepper.kr(Impulse.kr(1), lo = 0, hi = 4, resetVal = 4) will produce the sequence 0, 1, 2, 4, 0, ...

  23. final def wait(): Unit

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    @throws( ... )
  24. final def wait(arg0: Long, arg1: Int): Unit

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    @throws( ... )
  25. final def wait(arg0: Long): Unit

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Inherited from Serializable

Inherited from Serializable

Inherited from SingleOut

Inherited from SomeOut

Inherited from GE.Lazy

Inherited from GE

Inherited from UGenSource[UGenInLike]

Inherited from Expander[UGenInLike]

Inherited from Lazy

Inherited from Product

Inherited from Equals

Inherited from AnyRef

Inherited from Any

Ungrouped