Object/Class

de.sciss.synth.ugen

RandSeed

Related Docs: class RandSeed | package ugen

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object RandSeed extends Serializable

A UGen that resets the seed of the synth's random number generator upon receiving a trigger. All synths that use the same random number generator reproduce the same sequence of numbers again. The generator can be set using the RandID UGen.

Examples
// reset seed via mouse button
play {
  val freq = TIRand.kr(40, 100, Impulse.kr(4)).midicps
  RandSeed.kr(MouseButton.kr(lag = 0) + Impulse.kr(0), 234)
  SinOsc.ar(freq) * 0.2
}
See also

WhiteNoise

IRand

RandID

Rand

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  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. final def asInstanceOf[T0]: T0

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  5. def clone(): AnyRef

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  6. final def eq(arg0: AnyRef): Boolean

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  8. def finalize(): Unit

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  9. final def getClass(): Class[_]

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  10. def hashCode(): Int

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  11. def ir(trig: GE = 1, seed: GE = 56789): RandSeed

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    trig

    trigger that causes the seed to be set

    seed

    the seed for the random number generator, read at the moment the trigger arrives.

  12. def ir: RandSeed

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  13. final def isInstanceOf[T0]: Boolean

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  14. def kr(trig: GE = 1, seed: GE = 56789): RandSeed

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    trig

    trigger that causes the seed to be set

    seed

    the seed for the random number generator, read at the moment the trigger arrives.

  15. def kr: RandSeed

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  16. final def ne(arg0: AnyRef): Boolean

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  17. final def notify(): Unit

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  18. final def notifyAll(): Unit

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  19. final def synchronized[T0](arg0: ⇒ T0): T0

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  20. def toString(): String

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  21. final def wait(): Unit

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  22. final def wait(arg0: Long, arg1: Int): Unit

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  23. final def wait(arg0: Long): Unit

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