Object/Class

de.sciss.synth.ugen

RandID

Related Docs: class RandID | package ugen

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object RandID extends Serializable

A UGen that determines which random number generator is used for the enclosing synth. All synths that use the same generator reproduce the same sequence of numbers when the same seed is set again.

Examples
// button alternatingly resets left and right seed
0 to 1 map { i =>
  play {
    RandID.ir(i)
    val x     = Impulse.kr(4)
    val pch   = TIRand.kr(40, 100, x)
    val b     = MouseButton.kr(lag = 0)
    val tr    = PulseDivider.kr(b, 2, i)
    pch.poll(x, if (i == 0) "left " else "right")
    RandSeed.kr(tr + Impulse.kr(0), 234)
    Out.ar(i, SinOsc.ar(pch.midicps) * 0.2)
  }
}
See also

WhiteNoise

IRand

RandSeed

Rand

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  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. final def asInstanceOf[T0]: T0

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  5. def clone(): AnyRef

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  6. final def eq(arg0: AnyRef): Boolean

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  7. def equals(arg0: Any): Boolean

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  8. def finalize(): Unit

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  9. final def getClass(): Class[_]

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  10. def hashCode(): Int

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  11. def ir(id: GE = 0): RandID

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    id

    the random number generator identifier from zero until the maximum number of generators specified with the server switch -r (default: 64)

  12. def ir: RandID

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  13. final def isInstanceOf[T0]: Boolean

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  14. def kr(id: GE = 0): RandID

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    id

    the random number generator identifier from zero until the maximum number of generators specified with the server switch -r (default: 64)

  15. def kr: RandID

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  16. final def ne(arg0: AnyRef): Boolean

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  17. final def notify(): Unit

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  18. final def notifyAll(): Unit

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  19. final def synchronized[T0](arg0: ⇒ T0): T0

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  20. def toString(): String

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  21. final def wait(): Unit

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  22. final def wait(arg0: Long, arg1: Int): Unit

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  23. final def wait(arg0: Long): Unit

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