A UGen that randomly generates the values -1 or +1 at a rate given by the
nearest integer division of the sample rate by the frequency argument. The
difference to LFClipNoise is that this UGen does not quantize time and
recovers fast from frequency input changes.
Examples
// generator
play { LFDClipNoise.ar(500) * 0.2 }
// random panning
play {
val pos = LFDClipNoise.ar(4)
Pan2.ar(PinkNoise.ar, pos)
}
// modulate frequency
play { LFDClipNoise.ar(XLine.kr(100, 10000, 20)) * 0.2 }
A UGen that randomly generates the values -1 or +1 at a rate given by the nearest integer division of the sample rate by the frequency argument. The difference to
LFClipNoise
is that this UGen does not quantize time and recovers fast from frequency input changes.Examples
GrayNoise
Schmidt
CoinGate
LFNoise1
LFNoise0
LFClipNoise