B-format X input channel
B-format Y input channel
angle to rotate around the circle, normalized between -1 and +1. -1 and +1 corresponds to -180 and +180 degrees (behind), -0.5 is 90 degrees left, 0 is frontal, +0.5 is 90 degrees right.
B-format X input channel
B-format Y input channel
angle to rotate around the circle, normalized between -1 and +1. -1 and +1 corresponds to -180 and +180 degrees (behind), -0.5 is 90 degrees left, 0 is frontal, +0.5 is 90 degrees right.
A UGen that can be used for rotating an ambisonic B-format sound field around an axis. It uses an equal-power rotation so it also works well on stereo sounds. It takes two audio inputs (
x,y) and an angle control (pos). It outputs again two channels, using these formulas:where
angle = pos * Pi. This allows, for example, the use ofLFSawto create a continuous rotation around a circle. Note: Be careful when accessing the output channels.xrandyrare the X and Y output channels, whereasxandyrefers to the X and Y input channel.Examples