the identifier to use for the buffer. It must denote a currently un-allocated buffer and be greater than or equal to zero and less than the maximum number of buffers.
the path of the audio-file to read. Since the server is an independent process, this must resolve with respect to the server's current working directory. If the server is running on a remote node, the path will be resolved in the server's local file system.
the offset in frames into the audio-file to begin reading from
the number of frames to read which will be the size of the allocated buffer. The special value less than or equal to zero denotes that the number of frames available in the file from the given offset is used (the entire file will be read).
the identifier to use for the buffer.
the identifier to use for the buffer. It must denote a currently un-allocated buffer and be greater than or equal to zero and less than the maximum number of buffers.
the number of frames to read which will be the size of the allocated buffer.
the number of frames to read which will be the size of the allocated buffer. The special value less than or equal to zero denotes that the number of frames available in the file from the given offset is used (the entire file will be read).
the path of the audio-file to read.
the path of the audio-file to read. Since the server is an independent process, this must resolve with respect to the server's current working directory. If the server is running on a remote node, the path will be resolved in the server's local file system.
(Changed in version 2.9.0) The behavior of scanRight
has changed. The previous behavior can be reproduced with scanRight.reverse.
the offset in frames into the audio-file to begin reading from
(Changed in version 2.9.0) transpose
throws an IllegalArgumentException
if collections are not uniformly sized.
The
/b_allocRead
message tells the server to allocate memory for a buffer and read in a portion of an audio-file. The number of channels and the sample-rate of the buffer are determined by that audio-file.the identifier to use for the buffer. It must denote a currently un-allocated buffer and be greater than or equal to zero and less than the maximum number of buffers.
the path of the audio-file to read. Since the server is an independent process, this must resolve with respect to the server's current working directory. If the server is running on a remote node, the path will be resolved in the server's local file system.
the offset in frames into the audio-file to begin reading from
the number of frames to read which will be the size of the allocated buffer. The special value less than or equal to zero denotes that the number of frames available in the file from the given offset is used (the entire file will be read).
BufferRead
BufferAllocReadChannel
BufferAlloc
BufferFree
Buffer#allocReadMsg