object
Node
Type Members
-
type
Listener = PartialFunction[NodeChange, Unit]
Value Members
-
final
def
!=(arg0: Any): Boolean
-
final
def
##(): Int
-
final
def
==(arg0: Any): Boolean
-
final
def
asInstanceOf[T0]: T0
-
def
clone(): AnyRef
-
final
def
eq(arg0: AnyRef): Boolean
-
def
equals(arg0: Any): Boolean
-
def
finalize(): Unit
-
final
def
getClass(): Class[_]
-
def
hashCode(): Int
-
final
def
isInstanceOf[T0]: Boolean
-
final
def
ne(arg0: AnyRef): Boolean
-
final
def
notify(): Unit
-
final
def
notifyAll(): Unit
-
final
def
synchronized[T0](arg0: ⇒ T0): T0
-
def
toString(): String
-
final
def
wait(): Unit
-
final
def
wait(arg0: Long, arg1: Int): Unit
-
final
def
wait(arg0: Long): Unit
A representation for a node on the server's tree. A
Node
is either aSynth
or aGroup
.Note that if the node is a group, all messages send to the node which are not specific to a
Synth
orGroup
, i.e. all messages found in this class, will affect all child nodes of the group. For example, ifrelease()
is called on aGroup
, the underlyingsetMsg
is propagated to allSynth
s in the tree whose root is this group.